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News with tag Splinter Cell  RSS
Check Out Splinter Cell Blacklist's Wii U Features

Added: 19.08.2013 23:33 | 7 views | 0 comments


Take a quick tour of Wii U-exclusive features bound for Splinter Cell Blacklist.

From: feeds.ign.com

Losing Michael Ironside As Sam Fisher Doesn't Hurt Splinter Cell: Blacklist

Added: 19.08.2013 21:36 | 1 views | 0 comments


I've been playing Splinter Cell: Blacklist all weekend (and our review will be up some time tomorrow to coincide with the game's release) but one thing I thought would have bothered me hasn't had any real effect. Blacklist is the first Splinter Cell game to release without the vocal stylings of Michael Ironside in the lead role, but it turns out you don't need the gravely-voiced actor to make an excellent Splinter Cell game. In fact, I'd say Sam Fisher's loss is the player's gain in the philosophy behind ditching Ironside. Speaking of the change prior to release, Creative Director Maxime BeĂłland told reporters that Ironside was dismissed because of the arduous process it took to completely design Sam Fisher. Ubisoft had to record Ironside's voice, then capture a physical actor who could pull off all of Fisher's stealthy and acrobatic moves, and then go one step beyond to capture another actor's facial performance in delivering each line. To do away with all this, Ubisoft decided to go with Eric Johnson, a singular actor who could do everything the studio needed to build Sam Fisher as an interactive character. The difference between Blacklist and the last Splinter Cell game, Conviction, is palpable. Yes, the voice isn't the same, but I'll trade this one series staple for the dogged attention to gameplay on hand in Ubisoft's latest. While it might sound like Ironside became an unfortunate casualty over the course of development, the rest of Blacklist benefits from returning Sam Fisher to his roots as a globe-trotting super spy. Instead of chasing and interrogating leads himself, Sam and company launch missions from their mobile headquarters. Players are dropped into an open level with branching pathways, intelligent guards, and tons of options at their disposal. Conviction felt more constrained and therefore less focused on player agency, but Blacklist feels totally focused on presenting players with the tools they need and just enough challenge to keep every moment tense and dangerous.

From: www.gamerevolution.com

Losing Michael Ironside As Sam Fisher Doesn't Hurt Splinter Cell: Blacklist

Added: 19.08.2013 21:19 | 1 views | 0 comments


GR: "By trimming the fat, Ubisoft takes Splinter Cell back to its roots in sandbox stealth play and globe-trotting espionage."

From: n4g.com

Dominic Monaghan on XCOM, Sam Fisher on Splinter Cell - Up at Noon

Added: 19.08.2013 21:18 | 7 views | 0 comments


IGN - Why Hollywood actors are coming to gaming in droves -- straight from the source on Up at Noon.

From: n4g.com

Dominic Monaghan on XCOM, Sam Fisher on Splinter Cell - Up at Noon

Added: 19.08.2013 20:00 | 2 views | 0 comments


Why Hollywood actors are coming to gaming in droves -- straight from the source on Up at Noon.

From: feeds.ign.com

Watch Us Play Splinter Cell Conviction

Added: 19.08.2013 18:30 | 4 views | 0 comments


Watch the complete Splinter Cell Conviction playthrough brought to you by Destin and Alfredo.

From: www.ign.com

Let's Play Splinter Cell Blacklist

Added: 19.08.2013 17:19 | 4 views | 0 comments


Eurogamer: Among the many charms of Splinter Cell Blacklist - due out this Friday on PC, PS3, Xbox 360 and Wii U - are a range of side missions that you can play solo, split-screen or online that really showcase the game at its best. The campaign tends to ram the story in your face every 10 seconds, but in these entertaining diversions you're generally left to get on with things, glorying in the systems and scheming your way to victory.

From: n4g.com

Let's Play Splinter Cell Blacklist

Added: 19.08.2013 17:18 | 8 views | 0 comments


Eurogamer: Among the many charms of Splinter Cell Blacklist - due out this Friday on PC, PS3, Xbox 360 and Wii U - are a range of side missions that you can play solo, split-screen or online that really showcase the game at its best. The campaign tends to ram the story in your face every 10 seconds, but in these entertaining diversions you're generally left to get on with things, glorying in the systems and scheming your way to victory.

From: n4g.com


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